Super Smash Bros. Melee

User:Diddy Kongstar/The Akaneia Build

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The Akaneia Build's logo

The Akaneia Build, also called "Akaneia" for short, is a gameplay modification of Super Smash Bros. Melee, named after the scrapped Fire Emblem stage from the game. Much like how Smash Remix was to the original Super Smash Bros., The Akaneia Build focuses on adding more content to Melee without changing the gameplay, and with a focus on staying true to the original game's time period and aesthetic. This content consists of new characters, stages, and modes.

Characters[edit]

The character selection screen of The Akaneia Build, with all currently available characters as of v1.0.

All 26 characters (25 if Zelda and Sheik are counted as one character) from Melee appear in The Akaneia Build, unchanged from how they played in the original game, though they have been given new alternate costumes. As of v1.0, there are currently 7 new characters added to the mod, bringing the total up to 33 (32 if Zelda and Sheik are counted as one character). Notably for the new characters, the announcer will say "Bonus Character" (edited together by splicing the "bonus stage" and "choose your character" voice clips) when they are selected rather than saying their names; they also do not have crowd cheers, though they can earn the "Crowd Favorite" bonus all the same. These characters do not appear as CPUs in any of the single-player modes.

Melee (26)
Mario (SSBM)
Mario
Mario (universe)
Luigi (SSBM)
Luigi
Mario (universe)
Peach (SSBM)
Peach
Mario (universe)
Bowser (SSBM)
Bowser
Mario (universe)
Dr. Mario (SSBM)
Dr. Mario
Mario (universe)
Yoshi (SSBM)
Yoshi
Yoshi (universe)
Donkey Kong (SSBM)
Donkey Kong
Donkey Kong (universe)
Link (SSBM)
Link
The Legend of Zelda (universe)
Zelda (SSBM)Sheik (SSBM)
Zelda/Sheik
The Legend of Zelda (universe)
Ganondorf (SSBM)
Ganondorf
The Legend of Zelda (universe)
Young Link (SSBM)
Young Link
The Legend of Zelda (universe)
Samus (SSBM)
Samus
Metroid (universe)
Kirby (SSBM)
Kirby
Kirby (universe)
Fox (SSBM)
Fox
Star Fox (universe)
Falco (SSBM)
Falco
Star Fox (universe)
Pikachu (SSBM)
Pikachu
Pokémon (universe)
Jigglypuff (SSBM)
Jigglypuff
Pokémon (universe)
Mewtwo (SSBM)
Mewtwo
Pokémon (universe)
Pichu (SSBM)
Pichu
Pokémon (universe)
Captain Falcon (SSBM)
Captain Falcon
F-Zero (universe)
Ness (SSBM)
Ness
EarthBound (universe)
Ice Climbers (SSBM)
Ice Climbers
Ice Climber (universe)
Marth (SSBM)
Marth
Fire Emblem (universe)
Roy (SSBM)
Roy
Fire Emblem (universe)
Mr. Game & Watch (SSBM)
Mr. Game & Watch
Game & Watch (universe)
Bonus (7)
Diddy Kong
Diddy Kong
Donkey Kong (universe)
King Dedede
King Dedede
Kirby (universe)
Wolf
Wolf
Star Fox (universe)
Charizard
Charizard
Pokémon (universe)
Lucas
Lucas
EarthBound (universe)
Sonic
Sonic
Sonic the Hedgehog (universe)
Tails
Tails
Sonic the Hedgehog (universe)

Stages[edit]

The Melee stages screen of The Akaneia Build.
The Bonus stages screen of The Akaneia Build, with all currently available bonus stages as of v1.0.

In addition to the 29 stages from Melee, Akaneia has introduced 18 new stages as of the release of v1.0. These include all remaining Past Stages from Super Smash Bros., a selection of period-appropriate stages from Brawl, and several original stages. Some Brawl stages have undergone aesthetic changes to reflect the GameCube era, removing elements that originated in later series entries.

As of v1.0, all of these new stages have been moved to a separate "Bonus" page on the stage select screen. The new stages are not present in the random option and do not appear in any of the single-player modes.

Melee (29)
Battlefield (SSBM)
Special Stages:
Battlefield

Super Smash Bros. (universe)
Final Destination (SSBM)
Special Stages:
Final Destination

Super Smash Bros. (universe)
Princess Peach's Castle
Mushroom Kingdom:
Princess Peach's Castle

Mario (universe)
Rainbow Cruise
Mushroom Kingdom:
Rainbow Cruise

Mario (universe)
Mushroom Kingdom (SSBM)
Mushroom Kingdom
Mario (universe)
Mushroom Kingdom II
Mushroom Kingdom II
Mario (universe)
Yoshi's Island (SSB)
Super Smash Bros. Past Stages:
Yoshi's Island

Yoshi (universe)
Yoshi's Story
Yoshi's Island:
Yoshi's Story

Yoshi (universe)
Yoshi's Island (SSBM)
Yoshi's Island:
Yoshi's Island

Yoshi (universe)
Kongo Jungle (SSB)
Super Smash Bros. Past Stages:
Kongo Jungle

Donkey Kong (universe)
Kongo Falls
DK Island:
Kongo Jungle

Donkey Kong (universe)
Jungle Japes
DK Island:
Jungle Japes

Donkey Kong (universe)
Great Bay
Termina:
Great Bay

The Legend of Zelda (universe)
Temple
Hyrule:
Temple

The Legend of Zelda (universe)
Brinstar
Planet Zebes:
Brinstar

Metroid (universe)
Brinstar Depths
Planet Zebes:
Brinstar Depths

Metroid (universe)
Dream Land (SSB)
Super Smash Bros. Past Stages:
Dream Land

Kirby (universe)
Fountain of Dreams
Dream Land:
Fountain of Dreams

Kirby (universe)
Green Greens
Dream Land:
Green Greens

Kirby (universe)
Corneria
Lylat System:
Corneria

Star Fox (universe)
Venom
Lylat System:
Venom

Star Fox (universe)
Pokémon Stadium
Kanto:
Pokémon Stadium

Pokémon (universe)
Poké Floats
Kanto Skies:
Poké Floats

Pokémon (universe)
Mute City (SSBM)
F-Zero Grand Prix:
Mute City

F-Zero (universe)
Big Blue
F-Zero Grand Prix:
Big Blue

F-Zero (universe)
Onett
Eagleland:
Onett

EarthBound (universe)
Fourside
Eagleland:
Fourside

EarthBound (universe)
Icicle Mountain
Infinite Glacier:
Icicle Mountain

Ice Climber (universe)
Flat Zone
Superflat World:
Flat Zone

Game & Watch (universe)
Bonus (18)
GameCube Realm Akaneia.png
System BIOS:
GameCube Realm
Super Smash Bros. (universe)
Volleyball Akaneia.png
Minigames:
Volleyball
Super Smash Bros. (universe)
Peach's Castle
Super Smash Bros. Past Stages:
Peach's Castle

Mario (universe)
Mushroom Kingdom (SSB)
Super Smash Bros. Past Stages:
Mushroom Kingdom

Mario (universe)
Meta Crystal
Super Smash Bros. Special Past Stages:
Meta Crystal

Mario (universe)
Delfino Plaza
Super Smash Bros. Brawl Isle Delfino:
Delfino Plaza

Mario (universe)
Luigi's Mansion
Super Smash Bros. Brawl Boo Woods:
Luigi's Mansion

Mario (universe)
Hyrule Castle
Super Smash Bros. Past Stages:
Hyrule Castle

The Legend of Zelda (universe)
Planet Zebes
Super Smash Bros. Past Stages:
Planet Zebes

Metroid (universe)
Dedede Arena Akaneia.png
Mt. Dedede:
Dedede Arena
Kirby (universe)
Sector Z
Super Smash Bros. Past Stages:
Sector Z

Star Fox (universe)
Fichina Akaneia.png
Lylat System:
Fichina
Star Fox (universe)
Saffron City
Super Smash Bros. Past Stages:
Saffron City

Pokémon (universe)
Sprout Tower Akaneia.png
Violet City:
Sprout Tower
Pokémon (universe)
Saturn Valley Akaneia.png
Eagleland:
Saturn Valley
EarthBound (universe)
Green Hill Zone
Super Smash Bros. Brawl South Island:
Green Hill Zone

Sonic the Hedgehog (universe)
Smashville
Super Smash Bros. Brawl Animal Forest:
Village

Animal Crossing (universe)
Dolphin Park Akaneia.png
Tropical Island:
Dolphin Park
Wave Race series icon Akaneia.png

Modes[edit]

Volleyball Gamemode

Four new gameplay modes are available in a "Games" submenu under Vs. Mode:

  • All-Star Versus: Players will fight each other with every character in the game. The players are able to select the order the characters appear in and how many stocks each of them have.
  • Tag: A player will have a red arrow appear over them. Attacking another player will cause the arrow to be transferred to them. After a short amount of time, the player with the arrow over them will be instantly KO'd. The last remaining player is the winner.
  • Turbo Melee: Players can instantly cancel their moves when landed, allowing for combos not normally possible elsewhere in the game. Based on Project M's Turbo Mode.
  • Volleyball: Players compete to keep a ball from touching the ground on their side of a net. The first to 11 points takes a set, and the first to three sets wins. This minigame takes place exclusively on a specialized stage, with invisible walls that prevent KOs or movement between sides. As a result, the mode cannot be effectively played against a computer opponent due to their AI not being programmed to understand the rules. This minigame can also be selected from the stage select in addition to the Games menu.

Trophies[edit]

Trophies related to the new characters and stages, as well as new unrelated trophies, were added started in version 0.9. These trophies use new models and have original text descriptions, but aim to emulate the style of Melee's existing trophies. In particular, every fighter has three trophies in the vein of the base game fighters, and there are also new Kirby Hat trophies showcasing Kirby's new Copy Ability hats. As of version 1.0, there are 49 additional trophies: 21 fighter trophies, three Kirby Hat trophies, and 25 remaining miscellaneous trophies.

# Name Image First Game / Moves Description
294 Wolf O'Donnell Wolf Trophy Akaneia.png Star Fox 64
6/97
As leader of the mercenary gang Star Wolf, he took orders from Andross to hunt down the Star Fox team. His rivalry with Fox, and the McCloud family, may have begun long ago, but Wolf's true goals remain a mystery. Is his hatred of Fox enough to keep him fighting, or is he chasing a big prize from his ruthless boss? Only Wolf knows for sure.
295 Wolf O'Donnell SMASH Wolf Trophy (Smash) Akaneia.png B: Blaster
Smash B: Wolf Flash
From a distance, his combat style looks a lot like Fox's fast, frenzied fighting. But Wolf packs a bit more weight into each heavy strike. This is clear from his modified blaster: slow, but packed with power. Wolf Flash cuts at an angle, catching foes off-guard and tossing them off-balance with surprising force. Watch out for his wild moves!
296 Wolf O'Donnell SMASH Wolf Trophy (Smash 2) Akaneia.png Up & B: Fire Wolf
Down & B: Reflector
Wolf may be ruthless with his claws, but he doesn't leap blindly into danger—literally. Unlike Fox or Falco, he recovers with a fiery kick instead of flying. He has strong moves to drop opponents fast, but needs help to return to the stage. If you're Wolf's prey... you'd better run fast!
297 Diddy Kong Diddy Kong Trophy Akaneia.png Donkey Kong Country
11/94
Diddy Kong is without a doubt Donkey Kong's greatest friend. Once a hero-in-training, Diddy helped save Donkey Kong Island and later rescued Donkey Kong himself. He has a cool style all his own, featuring his trusty jetpack and Peanut Popgun. Of all Nintendo's heroes, no red cap is quite as iconic as Diddy Kong's. Small but spirited, he is a legend in his own right.
298 Diddy Kong SMASH Diddy Kong Trophy (Smash) Akaneia.png B: Peanut Popgun
Smash B: Monkey Flip
Diddy's Monkey Flip allows him to maneuver around the stage with ease. Landing on an opponent will trap them in Diddy's grasp, or you may press the B button again for a flying kick! Charge Diddy's Peanut Popgun for more range, but if it charges for too long, it will blow up in his face! Timing is key with this powerful move.
299 Diddy Kong SMASH Diddy Kong Trophy (Smash 2) Akaneia.png Up & B: Rocketbarrel Boost
Down & B: Banana Peel
Diddy may be light on his feet, but he knows others can be just as agile. Tossing a banana peel on the ground can give anyone the slip—and give Diddy the advantage. The Rocketbarrel Pack will help Diddy's ascent. Charge it all the way for a stronger launch and more distance, taking his recovery to new heights.
300 Charizard Charizard Trophy Akaneia.png Pokémon Red & Blue
9/98
This literal fire starter is a massively popular Pokémon from the Kanto region. It grows giant wings after evolving from Charmeleon, but it's too heavy to sustain flight. A Pokémon trainer once raised a Charizard strong enough to face the Pokémon champion, only for the champion to have an equally strong Blastoise on his team.
301 Charizard SMASH Charizard Trophy (Smash) Akaneia.png B: Flamethrower
Smash B: Dragon Rage
Charizard is one of the heaviest fighters in the cast, but it keeps everyone in check with a versatile set of attacks: scratches, bites, tail whips, and powerful wings. Flamethrower, one of Charizard's most iconic attacks, can manage a crowd. Dragon Rage can break up an encounter too, but it has a little bit of startup time.
302 Charizard SMASH Charizard Trophy (Smash 2) Akaneia.png Up & B: Fly
Down & B: Rock Smash
Charizard can win a match with well-timed, heavy attacks. Don't worry too much about getting hit—Charizard can get a few extra jumps out of its wings to return to safety. Its Fly attack also engulfs its body in searing flames. Try using Rock Smash everywhere you go; the terrain will alter the attack's appearance!
303 Lucas Lucas Trophy Akaneia.png Mother 3
Japan Only
You may not recognize this sweet young boy from Tazmuli[sic] Village. Lucas is the star of his own adventure, where he discovers his psychic powers. He may not know Ness, but their journeys seem heavily linked. Is this shy boy brave enough to embark on such an outrageous quest, far away from home?
304 Lucas SMASH Lucas Trophy (Smash) Akaneia.png B: PK Freeze
Smash B: PK Fire
Lucas is physically similar to Ness, but his movement feels more like floating. Ness relies on more punches and kicks whereas Lucas draws on his strong psychic powers more often. Master PK Freeze to instantly trap enemies in a chunk of ice. If Lucas needs space, PK Fire will knock opponents away.
305 Lucas SMASH Lucas Trophy (Smash 2) Akaneia.png Up & B: PK Thunder
Down & B: PSI Magnet
Lucas's PK Thunder can pass through his opponents without vanishing, which makes it a great choice for recovery. If you are struggling to recover, try calling on help from the trusty Rope Snake. It can latch onto ledges and other fighters. Where did this Rope Snake come from anyway?
306 Sonic the Hedgehog Sonic Trophy Akaneia.png Sonic the Hedgehog
6/91
Without a doubt, this blue hedgehog is the fastest thing alive. Sonic's not a big fan of waiting or injustice, and he will stop at nothing to keep Dr. Robotnik from hurting his friends or pursuing world domination. He's waited a long time to duke it out with Mario and co. Sonic is always up for a friendly rivalry!
307 Sonic the Hedgehog SMASH Sonic Trophy (Smash) Akaneia.png B: Homing Attack
Smash B: Light Dash
It goes without saying, but Sonic is the fastest character in Super Smash Bros. Melee. No one can outrun him, and they probably can't escape his Homing Attack either. If anyone is nearby, Sonic will lock on and dive in. For a different flavor of speedy attacks, Sonic can charge his Light Speed Dash for a stronger, more powerful hit.
308 Sonic the Hedgehog SMASH Sonic Trophy (Smash 2) Akaneia.png Up & B: Spring Jump
Down & B: Spin Charge
If he wasn't already fast enough, get ready for Sonic's Spin Charge. He can curl up into a ball and traverse the stage while racking up hits. Mash the B button to charge the dash, launching for greater speeds! His Spring Jump gives him a great vertical boost, so there's nowhere Sonic can't go in a battle. This hedgehog never slows down.
309 Super Sonic Super Sonic Trophy Akaneia.png Sonic The Hedgehog 2
11/92
When Sonic and Tails first teamed up against Dr. Robotnik, the race was on to collect the Chaos Emeralds. If Sonic got them all, he could transform into Super Sonic. Somehow, he's even faster! This extreme power doesn't last long, so Sonic must use it wisely. It's not a power you see every day, making Super Sonic a rare but thrilling sight to behold!
310 Tails Tails Trophy Akaneia.png Sonic The Hedgehog 2
11/92
Miles Prower is a young fox easily recognized for his two tails—hence his nickname: Tails. He wanted to be just like Sonic when he was younger. They're both freedom fighters, but Tails also has a knack for mechanics. He pilots the Tornado, a handy biplane, and the Cyclone, a tough mechanical walker.
311 Knuckles Knuckles Trophy Akaneia.png Sonic The Hedgehog 3
4/94
As the guardian of Angel Island's Master Emerald, Knuckles the Echidna is tough as nails. Dr. Robotnik tricked Knuckles into becoming Sonic's rival, but he has since joined Sonic on many adventures. He's a martial artist, a treasure hunter, and a wall-basher, making him a great partner and loyal friend to Sonic and Tails.
312 Amy Amy Trophy Akaneia.png Sonic CD
11/93
Let's get one thing straight: Amy IS Sonic's girlfriend. She decided this since their first destined encounter, and it remains true to this day. Sonic may not always reciprocate those feelings, but surely he feels the same way. Don't tell her otherwise, or she will lay down her Piko Piko Hammer!
313 Shadow the Hedgehog Shadow Trophy Akaneia.png Sonic Adventure 2
6/01
Don't be fooled. This isn't Sonic. Shadow was created to be the ultimate life form, with the unique ability to harness the power of the Chaos Emeralds. He struggles to define his purpose, unsure of where he truly belongs. His likeness to Sonic once even unintentionally put Sonic in a tricky situation.
314 Kirby Hat 6 Kirby Hat 6 Trophy Akaneia.png Super Smash Bros. Melee
12/01
Kirby has too many hats for just one hatrack. When copying Wolf, Kirby not only dons his signature eyepatch, but also his blaster. Diddy Kong's cap gives Kirby the iconic red Nintendo cap and the ability to use the poppin' Peanut Popgun. With a little Charizard cap on, Kirby can scorch foes with the powerful Flamethrower attack.
315 Kirby Hat 7 Kirby Hat 7 Trophy Akaneia.png Super Smash Bros. Melee
12/01
These are impossibly rare finds for Kirby's assortment of hats! When Kirby copies Lucas, he gains the same messy hairstyle and can cast his own PK Freeze attack. Kirby may not be able to replicate Sonic's speed, but he gets access to the handy Homing Attack! Don't take these abilities for granted in battle.
316 King Dedede King Dedede Trophy Akaneia.png Kirby's Dream Land
8/92
This hardy king rules a legion of Waddle Dees and other critters across Dream Land. Despite his apparent royal status, he can't seem to have enough stuff. Don't worry: whether it's tasty food or the sacred Star Rod, he usually returns what he's taken. There's heavy debate in Dream Land about whether or not Dedede is a penguin...
317 King Dedede SMASH King Dedede Trophy (Smash) Akaneia.png B: Inhale
Smash B: Gordo Throw
As Kirby's "arch frenemy", King Dedede imitates a few of Kirby's trademark moves. When Dedede inhales, he can't copy abilities, but he can spit out opponents much farther away. Farther than Kirby can! He also has an endless supply of Gordos he can lob in three different directions, making them the perfect soldiers to pierce incoming foes.
318 King Dedede SMASH King Dedede Trophy (Smash 2) Akaneia.png Up & B: Super Dedede Jump
Down & B: Hammer Flip
Dedede is among the heaviest fighters in Super Smash Bros. Melee and can deal quite a wallop. With a fully charged Hammer Flip, one fiery swing can K.O. just about any opponent! His Super Dedede Jump gives him a great vertical boost with a punishing fall. Good luck taking on the King of Dream Land!
319 Tails Tails (Classic) Trophy Akaneia.png Sonic the Hedgehog 2
11/92
Sonic's buddy is a savvy technician. Tails helped Sonic thwart Dr. Robotnik in a race for the Chaos Emeralds. If Sonic fell off a cliff or nearly landed in a pit of spikes, Tails flew him to safety. Tails used to be bullied because of his two tails, but since he and Sonic destroyed the Death Egg, Tails has proven that being different is okay!
320 Tails SMASH Tails Trophy (Smash) Akaneia.png B: Tail Twister
Smash B: Rapid Tails
With the power of his two tails, Tails can pick up a tailwind to create a roaring mini-tornado. This Tail Twister isn't strong, but it's great for trapping opponents. His Rapid Tails attack is an elegant crowd-control tactic. With it, he can catch foes in a flurry of tail smacks before launching them away with one last strike!
321 Tails SMASH Tails Trophy (Smash 2) Akaneia.png Up & B: Propeller Flight
Down & B: Spin Charge
His top speed may be second to Sonic's, but don't count him out! His two tails grant him extra momentum on the ground and let him master the skies, at least until he gets worn out. In awe of his buddy's speed, Tails performs his own Spin Charge with a shorter charge time. His quick maneuverability makes him a tough opponent to pin down.
322 Gordo Gordo Trophy Akaneia.png Kirby's Dream Land
8/92
Kirby has defeated all sorts of opponents, but he's never been able to get rid of Gordo! This spiky ball can't do much, but it also can't be destroyed in the Kirby series. You're better off finding a way around it. Under King Dedede's command, they have no free will of their own. What could they be thinking?
323 Marx Marx Trophy Akaneia.png Kirby Super Star
9/96
Marx is adorable! At least he is in this form. Kirby meets this mysterious magician when Marx needs help resolving a feud between the sun and the moon. He seems trustworthy enough, especially with that innocent smile! With Marx's help, Kirby shouldn't have any problem protecting Popstar from danger... Right?
324 Lololo & Lalala Lololo and Lalala Trophy Akaneia.png Eggerland Mystery
Japan Only
If there's a block coming toward you, these two are likely pushing it on the other side. Lololo is the blue one, and Lalala is the pink one wearing a bow. They actually have history before Kirby's Dream Land. They both starred in their own NES game titled Adventures of Lolo. No comment on their relationship status.
325 Nova Nova Trophy Akaneia.png Kirby Super Star
9/96
Summoning the great comet Nova is no easy task. You'll need to collect seven elusive stars, hidden on many different planets, to get your wish granted. In Kirby Super Star, Kirby travels deep inside of Nova, revealing an interior of mysterious technology. There's no telling the origins of this intergalactic phenomenon.
326 Tornado Tornado Trophy Akaneia.png Sonic the Hedgehog 2
11/92
The Tornado is Sonic's personal biplane, but his friend Tails is more likely to pilot it. Its ability to reach high altitudes helped Sonic and Tails infiltrate Wing Fortress Zone and the Death Egg. A secret tether at the back allows for some heavy lifting. Even with a boost engine, it can't quite match Sonic's super speed.
327 E-102 Gamma E-102 Gamma Trophy Akaneia.png Sonic Adventure
9/99
The second in a series of battle robots made by Dr. Robotnik to serve aboard the Egg Carrier. Gamma is outfitted with rapid-fire lasers and various combat modes. His first mission? Find and catch a frog. Due to an error in his programming, Gamma has autonomy that other E-Series models do not have.
328 Chao Chao Trophy Akaneia.png Sonic Adventure
9/99
This precious little thing hatched from an egg. Chao come in a variety of styles. In Sonic Adventure, Chao can be hatched and raised like pets in the Chao Garden. As they grow, Chao will develop skills and learn emotions — for better or for worse. Please take care of your Chao and raise them responsibly!
329 Shadow Mario Shadow Mario Trophy Akaneia.png Super Mario Sunshine
Future Release
When trouble and graffiti ruin the serenity of the beautiful Isle Delfino, eyewitness accounts all but confirm that Mario is the culprit. If Mario is innocent, then who did the locals on the island see? Mario must find out who — or what — is using his likeness in vain, and where he can shop for oversized paintbrushes.
330 Ghosts Ghosts Trophy Akaneia.png Luigi's Mansion
11/01
For centuries, phantoms and specters have been the subject of scary stories and folklore. In Luigi's Mansion, they roam the halls of a creepy residence! These ghosts aren't much for hospitality, so Luigi has to clear them out. A flashlight is often the best way to throw off a ghost. With so many hiding about the mansion, is Luigi able to hunt down all of them?
331 E. Gadd E Gadd Trophy Akaneia.png Luigi's Mansion
11/01
Professor Elvin Gadd is an atypical scientist: his studies revolve around an obsession with ghosts. He once had the fortune of enlisting Luigi in his research inside a spooky mansion. E. Gadd's inventions were perfect for this expedition, particularly the Game Boy Horror, which Luigi used for navigation and late night calls with his new colleague.
332 General Pepper General Pepper Trophy Akaneia.png Star Fox
3/93
During his tenure as leader of the Cornerian Army, General Pepper gave the order to send Andross into exile on the barren planet Venom. He quickly became a wartime leader and hired Star Fox to aid his forces in a campaign to save the Lylat System. Prior to his current rank, Pepper served as a sergeant in a band of Corneria's finest militants.
333 Runaway Bros. Runaway Bros Trophy Akaneia.png EarthBound
6/95
The tall one is Lucky, and the short one is Nice. As musicians, they play in fancy theaters to help themselves out of debt they owe. These two look strikingly similar to some faces on a warning sign in Onett. Steer clear if you see their van! They sure won't. Do you think you can get backstage passes to their show?
334 Red Red Trophy Akaneia.png Pokémon Red & Blue
9/98
This 11-year old boy's very own Pokémon legend unfolds in the region of Kanto. Red travels between cities, forests, and mountains to collect Pokémon and claim badges from Gym Leaders. Before leaving Pallet Town, Professor Oak gave him a Bulbasaur. Or was it a Squirtle? Maybe it was a Charmander.
335 Gold Gold Trophy Akaneia.png Pokémon Gold & Silver
10/00
Gold becomes a Pokémon trainer while running an errand for Professor Elm in the Johto region. He leaves New Bark Town to challenge the Gym Leaders in Johto and Kanto. On his adventure, can he complete the Pokédex and capture all 251 Pokémon? It might take him all day and night to achieve this massive feat.
336 Kris Kris Trophy Akaneia.png Pokémon Crystal
7/01
In Pokémon Crystal, you can choose to play as a male or female trainer. This time in the Johto region, Kris has a unique encounter with Suicune, one of the legendary beasts with a special connection to other mystical Pokémon. Kris and Suicune may share a special bond: a surefire mark of a great Pokémon trainer!
337 Todd Todd Trophy Akaneia.png Pokémon Snap
7/99
After receiving a personal invitation from Professor Oak, Todd contributes to Pokémon research using his photography expertise. Todd gets candid shots of Pokémon Island's inhabitants, revealing fascinating behaviors that Pokémon possess. Professor Oak reviews Todd's picks from each outing. If only he weren't so dismissive of pictures he didn't like.
338 Volleyball Player Volleyball Player Trophy Akaneia.png Volleyball
3/87
Teams from all around the world compete in a high-stakes volleyball league in the hopes of taking home the top cup. This captain leads her team in warm-ups before every game and decides every spike, lob, and diving save. In these matches, it's customary for the winning team to jump up and down on the court in unison.
339 Hakkun Hakkun Trophy Akaneia.png Sutte Hakkun
Japan Only
He looks like a glass drinking bird, doesn't he? Hakkun can sip up ink and objects like blocks. When Hakkun sips up a block, he takes its shape, which is odd for a fella made of glass. He can shoot blocks and ink back out from his beak to solve puzzles. Hakkun is a bit of celebrity on the Satellaview in Japan.
340 Parabo & Satebo Parabo and Satebo Trophy Akaneia.png Satellaview
Japan Only
One day, a satellite dish and a communications satellite suddenly came to life and quickly became inseparable. They both reside in a strange town that supposedly had its name stolen, helping visitors tune into special broadcasts. While they often serve as hosts, Satebo and Parabo occasionally play leading roles in exclusive games and stories.
341 Game Boy Game Boy Trophy Akaneia.png Nintendo Game Boy
Hardware
Ba-ling! The Game Boy is little, but it's a big deal. This dot-matrix display is where many famous characters made their debut. Its success led to more colors and special versions. Can you believe this had camera and printer accessories? Perhaps more well-known is the Game Link Cable to connect two Game Boy systems together.
342 Kirby Hat 8 Kirby Hat 8 Trophy Akaneia.png Super Smash Bros. Melee
12/01
Where does Kirby keep finding all these hats?! Kirby is no stranger to the power of inhaling opponents, so copying Dedede is second nature. In a cute Tails hat, Kirby can create his own whirling twister and blow away the competition! He even gets his own set of tails, though Kirby can already fly without them...

Music[edit]

The current music now displays when a match is started (akin to Brawl onwards), and aside from extra music tied to the new stages, newly arranged alternate music has been added to base game stages as well. All new music is arranged in the style of Melee by rainbowroadhead and Sarvéproductions.

New arrangements[edit]

Title Arranger Stage Description Ver.
Star Wolf Sarvéproductions Corneria
Venom
Alternate. Arrangement of Star Wolf's theme from Star Fox 64. Emulates Hirokazu Ando's arrangement style. Plays as Wolf's credits theme. 0.8
Pokémon Gym rainbowroadhead Pokémon Stadium Alternate. Arrangement of the Gym theme from the Pokémon series. Emulates Hirokazu Ando's arrangement style. Plays as Charizard's credits theme. 0.9
Luigi's Mansion rainbowroadhead Luigi's Mansion Arrangement of the main theme from Luigi's Mansion; takes cues from "Dance of the Sugar Plum Fairy" from The Nutcracker. Emulates Hirokazu Ando's arrangement style. 0.9
Animal Crossing (Main Theme) Sarvéproductions Village Arrangement of the title theme from Doubutsu no Mori (2001) / Animal Crossing (2002); takes cues from the e+ arrangement. Emulates Shogo Sakai's arrangement style. 0.9
Mt. Dedede rainbowroadhead Dedede Arena Arrangement of "King Dedede's Theme" and "Boss Battle" from Kirby Super Star. Emulates Shogo Sakai's arrangement style. Can play as King Dedede's credits theme. 1.0
Dolphin Park/Title rainbowroadhead Dolphin Park Arrangement of "Dolphin Park" and "Title" from Wave Race 64. Emulates Shogo Sakai's arrangement style. 1.0
Fichina rainbowroadhead Fichina Arrangement of Fichina's theme from Star Fox 64. Emulates Hirokazu Ando's arrangement style. 1.0
Area 6 rainbowroadhead Fichina Alternate. Arrangement of Area 6's theme from Star Fox 64. Emulates Hirokazu Ando's arrangement style. 1.0
Flippant Foe/Dangerous Foe rainbowroadhead Saturn Valley Arrangement of "Flippant Foe" and "Dangerous Foe" from EarthBound Beginnings. Emulates Shogo Sakai's arrangement style. 1.0
Castle Theme rainbowroadhead Luigi's Mansion Alternate. Arrangement of the castle theme from Yoshi's Island. Emulates Hirokazu Ando's arrangement style. 1.0
Dark Golden Land rainbowroadhead Temple Alternate. Arrangement of the Dark World theme and the Dark World dungeon theme from The Legend of Zelda: A Link to the Past. Emulates Hirokazu Ando's arrangement style. 1.0
GameCube Realm rainbowroadhead GameCube Realm Original theme incorporating various sounds from the GameCube BIOS, as well as the Famicom Disk System startup jingle (upon which the GameCube BIOS music is based) and the Super Smash Bros. Melee menu theme. Emulates Shogo Sakai's arrangement style. 1.0
Green Hill Zone Sarvéproductions Green Hill Zone Alternate. Arrangement of Green Hill Zone's theme from Sonic the Hedgehog (1991), incorporating elements from both the Genesis/Mega Drive and Master System/Game Gear versions, as well as the melody of the Genesis/Mega Drive version's staff roll theme. Emulates Shogo Sakai's arrangement style. 1.0
Violet City rainbowroadhead Sprout Tower Arrangement of Violet City's theme and New Bark Town's theme from Pokémon Gold and Silver Versions. Emulates Shogo Sakai's arrangement style. 1.0
Victory! Sonic the Hedgehog Sarvéproductions Sonic and Tails' victory jingle. Based on the Act Clear theme from Sonic the Hedgehog 3, taking some inspiration from the Sonic the Hedgehog (2006) version. 1.0

Ported music[edit]

Title Source Stage Description Ver.
N64 Peach's Castle Super Smash Bros. Peach's Castle 0.5
N64 Hyrule Castle Super Smash Bros. Hyrule Castle 0.5
N64 Saffron City Super Smash Bros. Saffron City 0.5
N64 Planet Zebes Super Smash Bros. Planet Zebes 0.5
N64 Meta Crystal Super Smash Bros. Meta Crystal 0.5
Delfino Plaza Super Mario Sunshine Delfino Plaza 0.9
Ricco Harbor Super Mario Sunshine Delfino Plaza Alternate. 0.9
Green Hill Zone Sonic the Hedgehog (1991) Green Hill Zone 0.9
Open Your Heart Sonic Adventure Green Hill Zone Alternate. Plays as Sonic's credits theme. 0.9
1 A.M. Doubutsu no Mori Village Alternate. Plays at dawn. 0.9
7 A.M. Doubutsu no Mori Village Alternate. Plays at day. 0.9
2 P.M. Doubutsu no Mori Village Alternate. Plays at dusk. 0.9
5 P.M. Doubutsu no Mori Village Alternate. Plays at night. 0.9
DJ K.K. Doubutsu no Mori Village Can play during K.K. Slider's performance. 0.9
Go K.K. Rider Doubutsu no Mori Village Can play during K.K. Slider's performance. 0.9
K.K. Condor Doubutsu no Mori Village Can play during K.K. Slider's performance. 0.9
K.K. Cruisin' Doubutsu no Mori Village Can play during K.K. Slider's performance. 0.9
K.K. Gumbo Doubutsu no Mori Village Can play during K.K. Slider's performance. 0.9
K.K. Western Doubutsu no Mori Village Can play during K.K. Slider's performance. 0.9
Rockin' K.K. Doubutsu no Mori Village Can play during K.K. Slider's performance. 0.9
King Dedede's Theme Kirby Super Star Dedede Arena Alternate. Can play as King Dedede's credits theme. 1.0
It Doesn't Matter Sonic Adventure Green Hill Zone Alternate. 1.0
Believe in Myself Sonic Adventure Green Hill Zone Alternate. Plays as Tails' credits theme. 1.0
N64 Sector Z Super Smash Bros. Sector Z 1.0
You've Come Far, Ness EarthBound Saturn Valley Plays during the Smash Taunt. 1.0

Easter eggs[edit]

The Akaneia Build contains various hidden easter eggs:

  • The appearance of Charizard's Rock Smash ability may differ based on the stage's terrain, such as smashing a log when standing on wood.
  • If Sonic wins a match where Tails is present or vice-versa, a special voice line will play during their victory animation. Sonic exclaims "See ya later, Tails!" while Tails says "I did it, Sonic!", the lines being taken from Sonic Adventure and Sonic Adventure 2 respectively.
  • When fighting as Tails on the Green Hill Zone stage, a Tails Chao will replace him in the background.
  • In the GameCube Realm stage, holding a direction on the D-Pad during selection will apply one of four color palettes for the stage, each of which is based on one of the four colors the GameCube was released in: indigo (up), jet black (right), platinum (down), or spice orange (left).
  • Holding down on the D-Pad on all active controllers during a background transition in GameCube Realm will cause a game of Tennis B to appear. Quickly tapping down again when the minigame says “Ready” will allow the players to control it. The game lasts until either side gets three points, with the losing player being immediately Star KO'd.

Smash Taunts[edit]

Fichina[edit]

Fox, Falco, and Wolf can trigger Smash Taunts on Fichina that reuse audio from the first Star Wolf encounter in Star Fox 64. Each fighter triggers a different sequence.

Fox Falco Wolf
Wolf: Can't let you do that Star Fox!
Falco: So that's Star Wolf.
Andrew:You'll be sorry you crossed us!
Leon: Andross has ordered us to take you down.
Peppy: I'm not too crazy about those guys.
Slippy: Let's take it to 'em, Fox!
Falco: Come on Fox, let's kick some tail!
Slippy: Enemy ahead! This one's different!
Fox: Just what I need to see. Star Wolf.
Wolf: Playtime is over, Star Fox!
Peppy: Don't get too fast, Falco!
Pigma: Peppy, long time no see!
Peppy: I won't let you get away from me!
Andrew: Andross' enemy is my enemy.
Falco: Let's take them all out!
Leon: Shoot me down, if you can!
Slippy: Hey! Leave me alone!
Andrew: Stick to the pond, froggy!
Peppy: Slippy, get back here!
Slippy: This is really starting to tick me off!
Fox: Slippy, is everything okay?
Slippy: I'm having some trouble here!
Fox: I'm on my way!

Saturn Valley[edit]

Ness and Lucas can trigger Smash Taunts on Saturn Valley referencing the coffee breaks from EarthBound, with the animation being similar to one of Lucas's taunts in Brawl. Successful activation is notated by the "PSI power learned" sound effect, which causes the background to change to a psychedelic blue, the music to change to "You've Come Far, Ness", and one of the following messages to appear:

Message 1 Message 2 Message 3 Message 4 Message 5
What's this?

Taking a breather
are you?


You must have had
a moment of repose,
being able to see
this message.

It seems no one
interrupted you.

I wonder why that
could have been?


What is this message?

How did it get here?


Was it an accidental
press of a button?

Maybe a chance
curiosity...

...or perhaps some
hidden words from
an external source.


In any case, you are
here now, so let us
take time to rest...


Reflect on the time you
have spent over countless
battles... or even just
the current fight.


Has it just begun?

Are you nearing the end?

Perhaps you are still in
the midst of battle
as I scroll by...


Well, I mustn't hold
you too long.

When this break is finished,
the fight will continue
until it reaches its
natural conclusion.


That outcome is up to
you to determine...


I wish you luck...
Taking a break, are we?


That is a bold strategy.

Has the fight become
too much?

Has every split second
decision begun to weigh
on your very ability to
play out the rest
of the game?


Maybe you have been
battling nonstop,
honing your skills,
pushing buttons like some
maestro of mayhem.


Maybe you just got
K.O'd one too many
times and need a
moment to relax.


The reason does not matter.


You have no need to
rush, take all the
time you need.

The game will always
be here, patiently
waiting for your
return.


The battlefield?
Frozen in time.


Your next move?
A mystery.


But not to worry,
whether you return
with a brilliant new
strategy...
or just the same
old button-mashing
enthusiasm...


The fight will welcome
you back all the same.


I wish you luck...
Oh, is it that time again?


Do you remember?

That feeling of playing
for the first time.

Controller in hand,
selecting your favorite
character, fighting on
your favorite stage.


Do you remember the
first time you laid
eyes on this world?

Maybe it was gifted
to you during a
special occasion.

Maybe it was brought
over by a friend, and
the two of you played
for hours on end,
swearing after each game
to just play
"one more".


Perhaps it has been years
since you last played...
and you wish to relive
those memories.


The characters,

the stages,

the chaos,

is it just as you
remember now?


Or perhaps even better.


Go on, dear player.


Relive those memories.


Make new ones.


The fight is waiting, just
as it always has been.


I wish you luck...
It is time for a break.

Do you remember the
first time you saw
these faces?

Mario, the acrobatic and
famous plumber from the
Mushroom Kingdom.

Samus, the relentless
bounty hunter among
the stars.

Marth, the prince
turned Hero-King from
the distant land
of Archanea.

Every face has a
story to tell.

But no matter
their origin, they
are welcomed all
the same.

One day, you
may have to say
goodbye to all
these faces.

But they will
never truly
be gone...

They will remain
just as they
were long ago.

A constant for you,
so that even when
things change, you
can always return
to them.

They will always
be here for you.

Soon this break
will end.

Everything will
be exactly as
it was before...

And it always will
be exactly as
it was before...

You can depend
on that.

I wish you luck...
Ah, taking a moment to rest?


That is rare.

Most players keep fighting
until their fingers ache and
their stocks run dry.

But you?

You are different.

You understand the need
to relax and pace yourself.


Perhaps you were just
taking a moment to reflect
on your last match.

How perfectly your combo
came together or how you
narrowly avoided getting
K.O'd off the side.

Maybe you walked head
first into a fully charged
smash attack because
you lost focus.


It happens.

There is no shame in it.


Or maybe...

You have been playing
so long that time has
lost all meaning.

Should you have stopped
playing long ago?

Maybe you are realizing
that now... But are you
really going to quit?

The next match could be
the one where everything
clicks, after all.


So take your time,
breathe deeply, and
stretch your fingers.


But don't get too
comfortable.


When this break ends the
battle will continue...


I wish you luck...

Dedede Arena nicknames[edit]

Similar to Boxing Ring in Super Smash Bros. 4, Dedede Arena features nicknames for each character that occasionally show up on the display screen.

Character Nickname
Mario (SSBM) Mario Mr. Nintendo
Luigi (SSBM) Luigi Second to One
Peach (SSBM) Peach The Pink Bomber
Bowser (SSBM) Bowser The Koopa King
Dr. Mario (SSBM) Dr. Mario Pain Reliever
Yoshi (SSBM) Yoshi One Tough Cookie
Donkey Kong (SSBM) Donkey Kong The Kongo Windmill
DiddyKongHeadTAB.png Diddy Kong The Jungle Jester
Link (SSBM) Link Hero of Time
Zelda (SSBM) Zelda Princess of Light[1]
Sheik (SSBM) Sheik Master of Disguise[1]
Ganondorf (SSBM) Ganondorf The Gerudo Demon
Young Link (SSBM) Young Link Termina's Savior
Samus (SSBM) Samus The Bounty Blaster
Kirby (SSBM) Kirby Hero of the Stars
KingDededeHeadTAB.png King Dedede The Great
Fox (SSBM) Fox The Cornerian Comet
Falco (SSBM) Falco Bird of Prey
WolfHeadTAB.png Wolf Lone Star Hunter
Pikachu (SSBM) Pikachu Rumble of Thunder
Jigglypuff (SSBM) Jigglypuff Live On Stage
Mewtwo (SSBM) Mewtwo Always Strikes Back
Pichu (SSBM) Pichu Recoil Rascal
CharizardHeadTAB.png Charizard Pride of Kanto
Captain Falcon (SSBM) Captain Falcon F-Zero to Hero
Ness (SSBM) Ness The Kid PSI
LucasHeadTAB.png Lucas Courageous Child
Ice Climbers (SSBM) Ice Climbers Frosty Fighters
Marth (SSBM) Marth Prince of Altea
Roy (SSBM) Roy The Young Lion
Mr. Game & Watch (SSBM) Mr. Game & Watch Flatline Fighter
SonicHeadTAB.png Sonic Fastest Thing Alive
TailsHeadTAB.png Tails Tornadic Tech

Notes[edit]

  1. ^ a b The name shown here is dependent upon who first appeared in the match. Transforming will not affect the title or character shown.

Release History[edit]

Date Version Main New Features New Character(s) Release Trailer
01/20/2021 0.5 - Added six Past Stages
- Volleyball
Wolf [1]
01/23/2021 0.51 (Bug Fixes) -
02/05/2021 0.6 - Added Deuce to Volleyball - [2]
05/03/2021 0.6.1 (Bug Fixes) -
12/25/2021 0.8 - All-Star Versus
- Tag
- Turbo Melee
Diddy Kong
Charizard
[3]
01/01/2022 0.8.1 (Bug Fixes and Balance Changes) -
01/02/2022 0.8.2 (Bug Fixes) -
04/07/2023 0.9 - Added four new Brawl stages
- Added trophies for new characters
- Kanto Gym Theme added to Pokémon Stadium
- Added Sonic the Hedgehog trophies
Lucas
Sonic
[4]
04/28/2023 0.9.1 (Bug Fixes and Balance Changes) -
02/26/2024 0.9.2 (Bug Fixes) -
06/01/2025 1.0 - Added six new stages and one Past Stage
- Added trophies for new characters
- Added new miscellaneous trophies
King Dedede
Tails
[5]

Credits (developers and contributors)[edit]

Here is the list of development team members and contributors who participated.

Trivia[edit]

  • Lucas' reveal in the Akaneia Build v0.9 release trailer mirrors his reveal in Super Smash Bros. 4, with some differences such as Ganondorf replacing Bowser and Battlefield being swapped for Temple.
  • In v0.9, Lucas, Charizard, and Sonic were unable to be used in Cruel Melee; the lattermost is especially ironic, given a widespread hoax that originated in Electronic Gaming Monthly stating Sonic (and Tails) could be unlocked in Melee by that very mode. This was fixed in the next update.
    • Several nods to the hoax in question have been made by the Akaneia Build team, primarily on social media. After the launch of v0.9, the team tweeted an in-game screenshot replicating the image seen in the hoax, with Lucas replacing Tails. Leading up to the release of v1.0, the team tweeted photos of Sonic defeating various Fighting Wire Frames, even asking if people were counting how many he had defeated. When Tails was added as a playable fighter in 1.0, his and Sonic's spots on the character selection screen would mirror those in the hoax, with Tails at the bottom left and Sonic at the bottom right. The team would eventually tweet another in-game screenshot recreating the image seen in the hoax wholesale, with Sonic and Tails against Luigi and Yoshi.
  • In v1.0, Sprout Tower was added as a stage. Sprout Tower was considered to be added in Melee, but was scrapped due to time constraints.[1]
  • The remix of Green Hill Zone used for this mod was built off of a previous remix of the song used for the parody YouTube channel SiIvaGunner five years prior to its eventual proper inclusion in The Akaneia Build; the original version of the remix contained a melody from "Forget You", the clean version of "Fuck You" by CeeLo Green.

External links[edit]

References[edit]