User:Diddy Kongstar/The Akaneia Build
The Akaneia Build, also called "Akaneia" for short, is a gameplay modification of Super Smash Bros. Melee, named after the scrapped Fire Emblem stage from the game. Much like how Smash Remix was to the original Super Smash Bros., The Akaneia Build focuses on adding more content to Melee without changing the gameplay, and with a focus on staying true to the original game's time period and aesthetic. This content consists of new characters, stages, and modes.
Characters[edit]

All 26 characters (25 if Zelda and Sheik are counted as one character) from Melee appear in The Akaneia Build, unchanged from how they played in the original game, though they have been given new alternate costumes. As of v1.0, there are currently 7 new characters added to the mod, bringing the total up to 33 (32 if Zelda and Sheik are counted as one character). Notably for the new characters, the announcer will say "Bonus Character" (edited together by splicing the "bonus stage" and "choose your character" voice clips) when they are selected rather than saying their names; they also do not have crowd cheers, though they can earn the "Crowd Favorite" bonus all the same. These characters do not appear as CPUs in any of the single-player modes.
Stages[edit]
In addition to the 29 stages from Melee, Akaneia has introduced 18 new stages as of the release of v1.0. These include all remaining Past Stages from Super Smash Bros., a selection of period-appropriate stages from Brawl, and several original stages. Some Brawl stages have undergone aesthetic changes to reflect the GameCube era, removing elements that originated in later series entries.
As of v1.0, all of these new stages have been moved to a separate "Bonus" page on the stage select screen. The new stages are not present in the random option and do not appear in any of the single-player modes.
Lists of newly-added stages from the Smash series |
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List of newly created stages |
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Modes[edit]
Four new gameplay modes are available in a "Games" submenu under Vs. Mode:
- All-Star Versus: Players will fight each other with every character in the game. The players are able to select the order the characters appear in and how many stocks each of them have.
- Tag: A player will have a red arrow appear over them. Attacking another player will cause the arrow to be transferred to them. After a short amount of time, the player with the arrow over them will be instantly KO'd. The last remaining player is the winner.
- Turbo Melee: Players can instantly cancel their moves when landed, allowing for combos not normally possible elsewhere in the game. Based on Project M's Turbo Mode.
- Volleyball: Players compete to keep a ball from touching the ground on their side of a net. The first to 11 points takes a set, and the first to three sets wins. This minigame takes place exclusively on a specialized stage, with invisible walls that prevent KOs or movement between sides. As a result, the mode cannot be effectively played against a computer opponent due to their AI not being programmed to understand the rules. This minigame can also be selected from the stage select in addition to the Games menu.
Trophies[edit]
Trophies related to the new characters and stages, as well as new unrelated trophies, were added started in version 0.9. These trophies use new models and have original text descriptions, but aim to emulate the style of Melee's existing trophies. In particular, every fighter has three trophies in the vein of the base game fighters, and there are also new Kirby Hat trophies showcasing Kirby's new Copy Ability hats. As of version 1.0, there are 49 additional trophies: 21 fighter trophies, three Kirby Hat trophies, and 25 remaining miscellaneous trophies.
# | Name | Image | First Game / Moves | Description |
---|---|---|---|---|
294 | Wolf O'Donnell | ![]() |
Star Fox 64 6/97 |
As leader of the mercenary gang Star Wolf, he took orders from Andross to hunt down the Star Fox team. His rivalry with Fox, and the McCloud family, may have begun long ago, but Wolf's true goals remain a mystery. Is his hatred of Fox enough to keep him fighting, or is he chasing a big prize from his ruthless boss? Only Wolf knows for sure. |
295 | Wolf O'Donnell SMASH | ![]() |
B: Blaster Smash B: Wolf Flash |
From a distance, his combat style looks a lot like Fox's fast, frenzied fighting. But Wolf packs a bit more weight into each heavy strike. This is clear from his modified blaster: slow, but packed with power. Wolf Flash cuts at an angle, catching foes off-guard and tossing them off-balance with surprising force. Watch out for his wild moves! |
296 | Wolf O'Donnell SMASH | ![]() |
Up & B: Fire Wolf Down & B: Reflector |
Wolf may be ruthless with his claws, but he doesn't leap blindly into danger—literally. Unlike Fox or Falco, he recovers with a fiery kick instead of flying. He has strong moves to drop opponents fast, but needs help to return to the stage. If you're Wolf's prey... you'd better run fast! |
297 | Diddy Kong | ![]() |
Donkey Kong Country 11/94 |
Diddy Kong is without a doubt Donkey Kong's greatest friend. Once a hero-in-training, Diddy helped save Donkey Kong Island and later rescued Donkey Kong himself. He has a cool style all his own, featuring his trusty jetpack and Peanut Popgun. Of all Nintendo's heroes, no red cap is quite as iconic as Diddy Kong's. Small but spirited, he is a legend in his own right. |
298 | Diddy Kong SMASH | ![]() |
B: Peanut Popgun Smash B: Monkey Flip |
Diddy's Monkey Flip allows him to maneuver around the stage with ease. Landing on an opponent will trap them in Diddy's grasp, or you may press the B button again for a flying kick! Charge Diddy's Peanut Popgun for more range, but if it charges for too long, it will blow up in his face! Timing is key with this powerful move. |
299 | Diddy Kong SMASH | ![]() |
Up & B: Rocketbarrel Boost Down & B: Banana Peel |
Diddy may be light on his feet, but he knows others can be just as agile. Tossing a banana peel on the ground can give anyone the slip—and give Diddy the advantage. The Rocketbarrel Pack will help Diddy's ascent. Charge it all the way for a stronger launch and more distance, taking his recovery to new heights. |
300 | Charizard | ![]() |
Pokémon Red & Blue 9/98 |
This literal fire starter is a massively popular Pokémon from the Kanto region. It grows giant wings after evolving from Charmeleon, but it's too heavy to sustain flight. A Pokémon trainer once raised a Charizard strong enough to face the Pokémon champion, only for the champion to have an equally strong Blastoise on his team. |
301 | Charizard SMASH | ![]() |
B: Flamethrower Smash B: Dragon Rage |
Charizard is one of the heaviest fighters in the cast, but it keeps everyone in check with a versatile set of attacks: scratches, bites, tail whips, and powerful wings. Flamethrower, one of Charizard's most iconic attacks, can manage a crowd. Dragon Rage can break up an encounter too, but it has a little bit of startup time. |
302 | Charizard SMASH | ![]() |
Up & B: Fly Down & B: Rock Smash |
Charizard can win a match with well-timed, heavy attacks. Don't worry too much about getting hit—Charizard can get a few extra jumps out of its wings to return to safety. Its Fly attack also engulfs its body in searing flames. Try using Rock Smash everywhere you go; the terrain will alter the attack's appearance! |
303 | Lucas | ![]() |
Mother 3 Japan Only |
You may not recognize this sweet young boy from Tazmuli[sic] Village. Lucas is the star of his own adventure, where he discovers his psychic powers. He may not know Ness, but their journeys seem heavily linked. Is this shy boy brave enough to embark on such an outrageous quest, far away from home? |
304 | Lucas SMASH | ![]() |
B: PK Freeze Smash B: PK Fire |
Lucas is physically similar to Ness, but his movement feels more like floating. Ness relies on more punches and kicks whereas Lucas draws on his strong psychic powers more often. Master PK Freeze to instantly trap enemies in a chunk of ice. If Lucas needs space, PK Fire will knock opponents away. |
305 | Lucas SMASH | ![]() |
Up & B: PK Thunder Down & B: PSI Magnet |
Lucas's PK Thunder can pass through his opponents without vanishing, which makes it a great choice for recovery. If you are struggling to recover, try calling on help from the trusty Rope Snake. It can latch onto ledges and other fighters. Where did this Rope Snake come from anyway? |
306 | Sonic the Hedgehog | ![]() |
Sonic the Hedgehog 6/91 |
Without a doubt, this blue hedgehog is the fastest thing alive. Sonic's not a big fan of waiting or injustice, and he will stop at nothing to keep Dr. Robotnik from hurting his friends or pursuing world domination. He's waited a long time to duke it out with Mario and co. Sonic is always up for a friendly rivalry! |
307 | Sonic the Hedgehog SMASH | ![]() |
B: Homing Attack Smash B: Light Dash |
It goes without saying, but Sonic is the fastest character in Super Smash Bros. Melee. No one can outrun him, and they probably can't escape his Homing Attack either. If anyone is nearby, Sonic will lock on and dive in. For a different flavor of speedy attacks, Sonic can charge his Light Speed Dash for a stronger, more powerful hit. |
308 | Sonic the Hedgehog SMASH | ![]() |
Up & B: Spring Jump Down & B: Spin Charge |
If he wasn't already fast enough, get ready for Sonic's Spin Charge. He can curl up into a ball and traverse the stage while racking up hits. Mash the B button to charge the dash, launching for greater speeds! His Spring Jump gives him a great vertical boost, so there's nowhere Sonic can't go in a battle. This hedgehog never slows down. |
309 | Super Sonic | ![]() |
Sonic The Hedgehog 2 11/92 |
When Sonic and Tails first teamed up against Dr. Robotnik, the race was on to collect the Chaos Emeralds. If Sonic got them all, he could transform into Super Sonic. Somehow, he's even faster! This extreme power doesn't last long, so Sonic must use it wisely. It's not a power you see every day, making Super Sonic a rare but thrilling sight to behold! |
310 | Tails | ![]() |
Sonic The Hedgehog 2 11/92 |
Miles Prower is a young fox easily recognized for his two tails—hence his nickname: Tails. He wanted to be just like Sonic when he was younger. They're both freedom fighters, but Tails also has a knack for mechanics. He pilots the Tornado, a handy biplane, and the Cyclone, a tough mechanical walker. |
311 | Knuckles | ![]() |
Sonic The Hedgehog 3 4/94 |
As the guardian of Angel Island's Master Emerald, Knuckles the Echidna is tough as nails. Dr. Robotnik tricked Knuckles into becoming Sonic's rival, but he has since joined Sonic on many adventures. He's a martial artist, a treasure hunter, and a wall-basher, making him a great partner and loyal friend to Sonic and Tails. |
312 | Amy | ![]() |
Sonic CD 11/93 |
Let's get one thing straight: Amy IS Sonic's girlfriend. She decided this since their first destined encounter, and it remains true to this day. Sonic may not always reciprocate those feelings, but surely he feels the same way. Don't tell her otherwise, or she will lay down her Piko Piko Hammer! |
313 | Shadow the Hedgehog | ![]() |
Sonic Adventure 2 6/01 |
Don't be fooled. This isn't Sonic. Shadow was created to be the ultimate life form, with the unique ability to harness the power of the Chaos Emeralds. He struggles to define his purpose, unsure of where he truly belongs. His likeness to Sonic once even unintentionally put Sonic in a tricky situation. |
314 | Kirby Hat 6 | ![]() |
Super Smash Bros. Melee 12/01 |
Kirby has too many hats for just one hatrack. When copying Wolf, Kirby not only dons his signature eyepatch, but also his blaster. Diddy Kong's cap gives Kirby the iconic red Nintendo cap and the ability to use the poppin' Peanut Popgun. With a little Charizard cap on, Kirby can scorch foes with the powerful Flamethrower attack. |
315 | Kirby Hat 7 | ![]() |
Super Smash Bros. Melee 12/01 |
These are impossibly rare finds for Kirby's assortment of hats! When Kirby copies Lucas, he gains the same messy hairstyle and can cast his own PK Freeze attack. Kirby may not be able to replicate Sonic's speed, but he gets access to the handy Homing Attack! Don't take these abilities for granted in battle. |
316 | King Dedede | ![]() |
Kirby's Dream Land 8/92 |
This hardy king rules a legion of Waddle Dees and other critters across Dream Land. Despite his apparent royal status, he can't seem to have enough stuff. Don't worry: whether it's tasty food or the sacred Star Rod, he usually returns what he's taken. There's heavy debate in Dream Land about whether or not Dedede is a penguin... |
317 | King Dedede SMASH | ![]() |
B: Inhale Smash B: Gordo Throw |
As Kirby's "arch frenemy", King Dedede imitates a few of Kirby's trademark moves. When Dedede inhales, he can't copy abilities, but he can spit out opponents much farther away. Farther than Kirby can! He also has an endless supply of Gordos he can lob in three different directions, making them the perfect soldiers to pierce incoming foes. |
318 | King Dedede SMASH | ![]() |
Up & B: Super Dedede Jump Down & B: Hammer Flip |
Dedede is among the heaviest fighters in Super Smash Bros. Melee and can deal quite a wallop. With a fully charged Hammer Flip, one fiery swing can K.O. just about any opponent! His Super Dedede Jump gives him a great vertical boost with a punishing fall. Good luck taking on the King of Dream Land! |
319 | Tails | ![]() |
Sonic the Hedgehog 2 11/92 |
Sonic's buddy is a savvy technician. Tails helped Sonic thwart Dr. Robotnik in a race for the Chaos Emeralds. If Sonic fell off a cliff or nearly landed in a pit of spikes, Tails flew him to safety. Tails used to be bullied because of his two tails, but since he and Sonic destroyed the Death Egg, Tails has proven that being different is okay! |
320 | Tails SMASH | ![]() |
B: Tail Twister Smash B: Rapid Tails |
With the power of his two tails, Tails can pick up a tailwind to create a roaring mini-tornado. This Tail Twister isn't strong, but it's great for trapping opponents. His Rapid Tails attack is an elegant crowd-control tactic. With it, he can catch foes in a flurry of tail smacks before launching them away with one last strike! |
321 | Tails SMASH | ![]() |
Up & B: Propeller Flight Down & B: Spin Charge |
His top speed may be second to Sonic's, but don't count him out! His two tails grant him extra momentum on the ground and let him master the skies, at least until he gets worn out. In awe of his buddy's speed, Tails performs his own Spin Charge with a shorter charge time. His quick maneuverability makes him a tough opponent to pin down. |
322 | Gordo | ![]() |
Kirby's Dream Land 8/92 |
Kirby has defeated all sorts of opponents, but he's never been able to get rid of Gordo! This spiky ball can't do much, but it also can't be destroyed in the Kirby series. You're better off finding a way around it. Under King Dedede's command, they have no free will of their own. What could they be thinking? |
323 | Marx | ![]() |
Kirby Super Star 9/96 |
Marx is adorable! At least he is in this form. Kirby meets this mysterious magician when Marx needs help resolving a feud between the sun and the moon. He seems trustworthy enough, especially with that innocent smile! With Marx's help, Kirby shouldn't have any problem protecting Popstar from danger... Right? |
324 | Lololo & Lalala | ![]() |
Eggerland Mystery Japan Only |
If there's a block coming toward you, these two are likely pushing it on the other side. Lololo is the blue one, and Lalala is the pink one wearing a bow. They actually have history before Kirby's Dream Land. They both starred in their own NES game titled Adventures of Lolo. No comment on their relationship status. |
325 | Nova | ![]() |
Kirby Super Star 9/96 |
Summoning the great comet Nova is no easy task. You'll need to collect seven elusive stars, hidden on many different planets, to get your wish granted. In Kirby Super Star, Kirby travels deep inside of Nova, revealing an interior of mysterious technology. There's no telling the origins of this intergalactic phenomenon. |
326 | Tornado | ![]() |
Sonic the Hedgehog 2 11/92 |
The Tornado is Sonic's personal biplane, but his friend Tails is more likely to pilot it. Its ability to reach high altitudes helped Sonic and Tails infiltrate Wing Fortress Zone and the Death Egg. A secret tether at the back allows for some heavy lifting. Even with a boost engine, it can't quite match Sonic's super speed. |
327 | E-102 Gamma | ![]() |
Sonic Adventure 9/99 |
The second in a series of battle robots made by Dr. Robotnik to serve aboard the Egg Carrier. Gamma is outfitted with rapid-fire lasers and various combat modes. His first mission? Find and catch a frog. Due to an error in his programming, Gamma has autonomy that other E-Series models do not have. |
328 | Chao | ![]() |
Sonic Adventure 9/99 |
This precious little thing hatched from an egg. Chao come in a variety of styles. In Sonic Adventure, Chao can be hatched and raised like pets in the Chao Garden. As they grow, Chao will develop skills and learn emotions — for better or for worse. Please take care of your Chao and raise them responsibly! |
329 | Shadow Mario | ![]() |
Super Mario Sunshine Future Release |
When trouble and graffiti ruin the serenity of the beautiful Isle Delfino, eyewitness accounts all but confirm that Mario is the culprit. If Mario is innocent, then who did the locals on the island see? Mario must find out who — or what — is using his likeness in vain, and where he can shop for oversized paintbrushes. |
330 | Ghosts | ![]() |
Luigi's Mansion 11/01 |
For centuries, phantoms and specters have been the subject of scary stories and folklore. In Luigi's Mansion, they roam the halls of a creepy residence! These ghosts aren't much for hospitality, so Luigi has to clear them out. A flashlight is often the best way to throw off a ghost. With so many hiding about the mansion, is Luigi able to hunt down all of them? |
331 | E. Gadd | ![]() |
Luigi's Mansion 11/01 |
Professor Elvin Gadd is an atypical scientist: his studies revolve around an obsession with ghosts. He once had the fortune of enlisting Luigi in his research inside a spooky mansion. E. Gadd's inventions were perfect for this expedition, particularly the Game Boy Horror, which Luigi used for navigation and late night calls with his new colleague. |
332 | General Pepper | ![]() |
Star Fox 3/93 |
During his tenure as leader of the Cornerian Army, General Pepper gave the order to send Andross into exile on the barren planet Venom. He quickly became a wartime leader and hired Star Fox to aid his forces in a campaign to save the Lylat System. Prior to his current rank, Pepper served as a sergeant in a band of Corneria's finest militants. |
333 | Runaway Bros. | ![]() |
EarthBound 6/95 |
The tall one is Lucky, and the short one is Nice. As musicians, they play in fancy theaters to help themselves out of debt they owe. These two look strikingly similar to some faces on a warning sign in Onett. Steer clear if you see their van! They sure won't. Do you think you can get backstage passes to their show? |
334 | Red | ![]() |
Pokémon Red & Blue 9/98 |
This 11-year old boy's very own Pokémon legend unfolds in the region of Kanto. Red travels between cities, forests, and mountains to collect Pokémon and claim badges from Gym Leaders. Before leaving Pallet Town, Professor Oak gave him a Bulbasaur. Or was it a Squirtle? Maybe it was a Charmander. |
335 | Gold | ![]() |
Pokémon Gold & Silver 10/00 |
Gold becomes a Pokémon trainer while running an errand for Professor Elm in the Johto region. He leaves New Bark Town to challenge the Gym Leaders in Johto and Kanto. On his adventure, can he complete the Pokédex and capture all 251 Pokémon? It might take him all day and night to achieve this massive feat. |
336 | Kris | ![]() |
Pokémon Crystal 7/01 |
In Pokémon Crystal, you can choose to play as a male or female trainer. This time in the Johto region, Kris has a unique encounter with Suicune, one of the legendary beasts with a special connection to other mystical Pokémon. Kris and Suicune may share a special bond: a surefire mark of a great Pokémon trainer! |
337 | Todd | ![]() |
Pokémon Snap 7/99 |
After receiving a personal invitation from Professor Oak, Todd contributes to Pokémon research using his photography expertise. Todd gets candid shots of Pokémon Island's inhabitants, revealing fascinating behaviors that Pokémon possess. Professor Oak reviews Todd's picks from each outing. If only he weren't so dismissive of pictures he didn't like. |
338 | Volleyball Player | ![]() |
Volleyball 3/87 |
Teams from all around the world compete in a high-stakes volleyball league in the hopes of taking home the top cup. This captain leads her team in warm-ups before every game and decides every spike, lob, and diving save. In these matches, it's customary for the winning team to jump up and down on the court in unison. |
339 | Hakkun | ![]() |
Sutte Hakkun Japan Only |
He looks like a glass drinking bird, doesn't he? Hakkun can sip up ink and objects like blocks. When Hakkun sips up a block, he takes its shape, which is odd for a fella made of glass. He can shoot blocks and ink back out from his beak to solve puzzles. Hakkun is a bit of celebrity on the Satellaview in Japan. |
340 | Parabo & Satebo | ![]() |
Satellaview Japan Only |
One day, a satellite dish and a communications satellite suddenly came to life and quickly became inseparable. They both reside in a strange town that supposedly had its name stolen, helping visitors tune into special broadcasts. While they often serve as hosts, Satebo and Parabo occasionally play leading roles in exclusive games and stories. |
341 | Game Boy | ![]() |
Nintendo Game Boy Hardware |
Ba-ling! The Game Boy is little, but it's a big deal. This dot-matrix display is where many famous characters made their debut. Its success led to more colors and special versions. Can you believe this had camera and printer accessories? Perhaps more well-known is the Game Link Cable to connect two Game Boy systems together. |
342 | Kirby Hat 8 | ![]() |
Super Smash Bros. Melee 12/01 |
Where does Kirby keep finding all these hats?! Kirby is no stranger to the power of inhaling opponents, so copying Dedede is second nature. In a cute Tails hat, Kirby can create his own whirling twister and blow away the competition! He even gets his own set of tails, though Kirby can already fly without them... |
Music[edit]
The current music now displays when a match is started (akin to Brawl onwards), and aside from extra music tied to the new stages, newly arranged alternate music has been added to base game stages as well. All new music is arranged in the style of Melee by rainbowroadhead and Sarvéproductions.
New arrangements[edit]
Title | Arranger | Stage | Description | Ver. |
---|---|---|---|---|
Star Wolf | Sarvéproductions | Corneria Venom |
Alternate. Arrangement of Star Wolf's theme from Star Fox 64. Emulates Hirokazu Ando's arrangement style. Plays as Wolf's credits theme. | 0.8 |
Pokémon Gym | rainbowroadhead | Pokémon Stadium | Alternate. Arrangement of the Gym theme from the Pokémon series. Emulates Hirokazu Ando's arrangement style. Plays as Charizard's credits theme. | 0.9 |
Luigi's Mansion | rainbowroadhead | Luigi's Mansion | Arrangement of the main theme from Luigi's Mansion; takes cues from "Dance of the Sugar Plum Fairy" from The Nutcracker. Emulates Hirokazu Ando's arrangement style. | 0.9 |
Animal Crossing (Main Theme) | Sarvéproductions | Village | Arrangement of the title theme from Doubutsu no Mori (2001) / Animal Crossing (2002); takes cues from the e+ arrangement. Emulates Shogo Sakai's arrangement style. | 0.9 |
Mt. Dedede | rainbowroadhead | Dedede Arena | Arrangement of "King Dedede's Theme" and "Boss Battle" from Kirby Super Star. Emulates Shogo Sakai's arrangement style. Can play as King Dedede's credits theme. | 1.0 |
Dolphin Park/Title | rainbowroadhead | Dolphin Park | Arrangement of "Dolphin Park" and "Title" from Wave Race 64. Emulates Shogo Sakai's arrangement style. | 1.0 |
Fichina | rainbowroadhead | Fichina | Arrangement of Fichina's theme from Star Fox 64. Emulates Hirokazu Ando's arrangement style. | 1.0 |
Area 6 | rainbowroadhead | Fichina | Alternate. Arrangement of Area 6's theme from Star Fox 64. Emulates Hirokazu Ando's arrangement style. | 1.0 |
Flippant Foe/Dangerous Foe | rainbowroadhead | Saturn Valley | Arrangement of "Flippant Foe" and "Dangerous Foe" from EarthBound Beginnings. Emulates Shogo Sakai's arrangement style. | 1.0 |
Castle Theme | rainbowroadhead | Luigi's Mansion | Alternate. Arrangement of the castle theme from Yoshi's Island. Emulates Hirokazu Ando's arrangement style. | 1.0 |
Dark Golden Land | rainbowroadhead | Temple | Alternate. Arrangement of the Dark World theme and the Dark World dungeon theme from The Legend of Zelda: A Link to the Past. Emulates Hirokazu Ando's arrangement style. | 1.0 |
GameCube Realm | rainbowroadhead | GameCube Realm | Original theme incorporating various sounds from the GameCube BIOS, as well as the Famicom Disk System startup jingle (upon which the GameCube BIOS music is based) and the Super Smash Bros. Melee menu theme. Emulates Shogo Sakai's arrangement style. | 1.0 |
Green Hill Zone | Sarvéproductions | Green Hill Zone | Alternate. Arrangement of Green Hill Zone's theme from Sonic the Hedgehog (1991), incorporating elements from both the Genesis/Mega Drive and Master System/Game Gear versions, as well as the melody of the Genesis/Mega Drive version's staff roll theme. Emulates Shogo Sakai's arrangement style. | 1.0 |
Violet City | rainbowroadhead | Sprout Tower | Arrangement of Violet City's theme and New Bark Town's theme from Pokémon Gold and Silver Versions. Emulates Shogo Sakai's arrangement style. | 1.0 |
Victory! Sonic the Hedgehog | Sarvéproductions | Sonic and Tails' victory jingle. Based on the Act Clear theme from Sonic the Hedgehog 3, taking some inspiration from the Sonic the Hedgehog (2006) version. | 1.0 |
Ported music[edit]
Title | Source | Stage | Description | Ver. |
---|---|---|---|---|
N64 Peach's Castle | Super Smash Bros. | Peach's Castle | 0.5 | |
N64 Hyrule Castle | Super Smash Bros. | Hyrule Castle | 0.5 | |
N64 Saffron City | Super Smash Bros. | Saffron City | 0.5 | |
N64 Planet Zebes | Super Smash Bros. | Planet Zebes | 0.5 | |
N64 Meta Crystal | Super Smash Bros. | Meta Crystal | 0.5 | |
Delfino Plaza | Super Mario Sunshine | Delfino Plaza | 0.9 | |
Ricco Harbor | Super Mario Sunshine | Delfino Plaza | Alternate. | 0.9 |
Green Hill Zone | Sonic the Hedgehog (1991) | Green Hill Zone | 0.9 | |
Open Your Heart | Sonic Adventure | Green Hill Zone | Alternate. Plays as Sonic's credits theme. | 0.9 |
1 A.M. | Doubutsu no Mori | Village | Alternate. Plays at dawn. | 0.9 |
7 A.M. | Doubutsu no Mori | Village | Alternate. Plays at day. | 0.9 |
2 P.M. | Doubutsu no Mori | Village | Alternate. Plays at dusk. | 0.9 |
5 P.M. | Doubutsu no Mori | Village | Alternate. Plays at night. | 0.9 |
DJ K.K. | Doubutsu no Mori | Village | Can play during K.K. Slider's performance. | 0.9 |
Go K.K. Rider | Doubutsu no Mori | Village | Can play during K.K. Slider's performance. | 0.9 |
K.K. Condor | Doubutsu no Mori | Village | Can play during K.K. Slider's performance. | 0.9 |
K.K. Cruisin' | Doubutsu no Mori | Village | Can play during K.K. Slider's performance. | 0.9 |
K.K. Gumbo | Doubutsu no Mori | Village | Can play during K.K. Slider's performance. | 0.9 |
K.K. Western | Doubutsu no Mori | Village | Can play during K.K. Slider's performance. | 0.9 |
Rockin' K.K. | Doubutsu no Mori | Village | Can play during K.K. Slider's performance. | 0.9 |
King Dedede's Theme | Kirby Super Star | Dedede Arena | Alternate. Can play as King Dedede's credits theme. | 1.0 |
It Doesn't Matter | Sonic Adventure | Green Hill Zone | Alternate. | 1.0 |
Believe in Myself | Sonic Adventure | Green Hill Zone | Alternate. Plays as Tails' credits theme. | 1.0 |
N64 Sector Z | Super Smash Bros. | Sector Z | 1.0 | |
You've Come Far, Ness | EarthBound | Saturn Valley | Plays during the Smash Taunt. | 1.0 |
Easter eggs[edit]
The Akaneia Build contains various hidden easter eggs:
- The appearance of Charizard's Rock Smash ability may differ based on the stage's terrain, such as smashing a log when standing on wood.
- If Sonic wins a match where Tails is present or vice-versa, a special voice line will play during their victory animation. Sonic exclaims "See ya later, Tails!" while Tails says "I did it, Sonic!", the lines being taken from Sonic Adventure and Sonic Adventure 2 respectively.
- When fighting as Tails on the Green Hill Zone stage, a Tails Chao will replace him in the background.
- In the GameCube Realm stage, holding a direction on the D-Pad during selection will apply one of four color palettes for the stage, each of which is based on one of the four colors the GameCube was released in: indigo (up), jet black (right), platinum (down), or spice orange (left).
- Holding down on the D-Pad on all active controllers during a background transition in GameCube Realm will cause a game of Tennis B to appear. Quickly tapping down again when the minigame says “Ready” will allow the players to control it. The game lasts until either side gets three points, with the losing player being immediately Star KO'd.
Smash Taunts[edit]
Fichina[edit]
Fox, Falco, and Wolf can trigger Smash Taunts on Fichina that reuse audio from the first Star Wolf encounter in Star Fox 64. Each fighter triggers a different sequence.
Fox | Falco | Wolf |
---|---|---|
Wolf: Can't let you do that Star Fox! Falco: So that's Star Wolf. Andrew:You'll be sorry you crossed us! Leon: Andross has ordered us to take you down. Peppy: I'm not too crazy about those guys. Slippy: Let's take it to 'em, Fox! Falco: Come on Fox, let's kick some tail! |
Slippy: Enemy ahead! This one's different! Fox: Just what I need to see. Star Wolf. Wolf: Playtime is over, Star Fox! Peppy: Don't get too fast, Falco! Pigma: Peppy, long time no see! Peppy: I won't let you get away from me! Andrew: Andross' enemy is my enemy. |
Falco: Let's take them all out! Leon: Shoot me down, if you can! Slippy: Hey! Leave me alone! Andrew: Stick to the pond, froggy! Peppy: Slippy, get back here! Slippy: This is really starting to tick me off! Fox: Slippy, is everything okay? Slippy: I'm having some trouble here! Fox: I'm on my way! |
Saturn Valley[edit]
Ness and Lucas can trigger Smash Taunts on Saturn Valley referencing the coffee breaks from EarthBound, with the animation being similar to one of Lucas's taunts in Brawl. Successful activation is notated by the "PSI power learned" sound effect, which causes the background to change to a psychedelic blue, the music to change to "You've Come Far, Ness", and one of the following messages to appear:
Message 1 | Message 2 | Message 3 | Message 4 | Message 5 |
---|---|---|---|---|
What's this? Taking a breather are you? You must have had a moment of repose, being able to see this message. It seems no one interrupted you. I wonder why that could have been? What is this message? How did it get here? Was it an accidental press of a button? Maybe a chance curiosity... ...or perhaps some hidden words from an external source. In any case, you are here now, so let us take time to rest... Reflect on the time you have spent over countless battles... or even just the current fight. Has it just begun? Are you nearing the end? Perhaps you are still in the midst of battle as I scroll by... Well, I mustn't hold you too long. When this break is finished, the fight will continue until it reaches its natural conclusion. That outcome is up to you to determine... I wish you luck... |
Taking a break, are we? That is a bold strategy. Has the fight become too much? Has every split second decision begun to weigh on your very ability to play out the rest of the game? Maybe you have been battling nonstop, honing your skills, pushing buttons like some maestro of mayhem. Maybe you just got K.O'd one too many times and need a moment to relax. The reason does not matter. You have no need to rush, take all the time you need. The game will always be here, patiently waiting for your return. The battlefield? Frozen in time. Your next move? A mystery. But not to worry, whether you return with a brilliant new strategy... or just the same old button-mashing enthusiasm... The fight will welcome you back all the same. I wish you luck... |
Oh, is it that time again? Do you remember? That feeling of playing for the first time. Controller in hand, selecting your favorite character, fighting on your favorite stage. Do you remember the first time you laid eyes on this world? Maybe it was gifted to you during a special occasion. Maybe it was brought over by a friend, and the two of you played for hours on end, swearing after each game to just play "one more". Perhaps it has been years since you last played... and you wish to relive those memories. The characters, the stages, the chaos, is it just as you remember now? Or perhaps even better. Go on, dear player. Relive those memories. Make new ones. The fight is waiting, just as it always has been. I wish you luck... |
It is time for a break. Do you remember the first time you saw these faces? Mario, the acrobatic and famous plumber from the Mushroom Kingdom. Samus, the relentless bounty hunter among the stars. Marth, the prince turned Hero-King from the distant land of Archanea. Every face has a story to tell. But no matter their origin, they are welcomed all the same. One day, you may have to say goodbye to all these faces. But they will never truly be gone... They will remain just as they were long ago. A constant for you, so that even when things change, you can always return to them. They will always be here for you. Soon this break will end. Everything will be exactly as it was before... And it always will be exactly as it was before... You can depend on that. I wish you luck... |
Ah, taking a moment to rest? That is rare. Most players keep fighting until their fingers ache and their stocks run dry. But you? You are different. You understand the need to relax and pace yourself. Perhaps you were just taking a moment to reflect on your last match. How perfectly your combo came together or how you narrowly avoided getting K.O'd off the side. Maybe you walked head first into a fully charged smash attack because you lost focus. It happens. There is no shame in it. Or maybe... You have been playing so long that time has lost all meaning. Should you have stopped playing long ago? Maybe you are realizing that now... But are you really going to quit? The next match could be the one where everything clicks, after all. So take your time, breathe deeply, and stretch your fingers. But don't get too comfortable. When this break ends the battle will continue... I wish you luck... |
Dedede Arena nicknames[edit]
Similar to Boxing Ring in Super Smash Bros. 4, Dedede Arena features nicknames for each character that occasionally show up on the display screen.
Character | Nickname |
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Mr. Nintendo |
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Second to One |
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The Pink Bomber |
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The Koopa King |
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Pain Reliever |
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One Tough Cookie |
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The Kongo Windmill |
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The Jungle Jester |
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Hero of Time |
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Princess of Light[1] |
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Master of Disguise[1] |
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The Gerudo Demon |
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Termina's Savior |
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The Bounty Blaster |
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Hero of the Stars |
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The Great |
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The Cornerian Comet |
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Bird of Prey |
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Lone Star Hunter |
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Rumble of Thunder |
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Live On Stage |
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Always Strikes Back |
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Recoil Rascal |
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Pride of Kanto |
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F-Zero to Hero |
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The Kid PSI |
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Courageous Child |
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Frosty Fighters |
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Prince of Altea |
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The Young Lion |
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Flatline Fighter |
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Fastest Thing Alive |
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Tornadic Tech |
Notes[edit]
- ^ a b The name shown here is dependent upon who first appeared in the match. Transforming will not affect the title or character shown.
Release History[edit]
Date | Version | Main New Features | New Character(s) | Release Trailer |
---|---|---|---|---|
01/20/2021 | 0.5 | - Added six Past Stages - Volleyball |
Wolf | [1] |
01/23/2021 | 0.51 | (Bug Fixes) | - | |
02/05/2021 | 0.6 | - Added Deuce to Volleyball | - | [2] |
05/03/2021 | 0.6.1 | (Bug Fixes) | - | |
12/25/2021 | 0.8 | - All-Star Versus - Tag - Turbo Melee |
Diddy Kong Charizard |
[3] |
01/01/2022 | 0.8.1 | (Bug Fixes and Balance Changes) | - | |
01/02/2022 | 0.8.2 | (Bug Fixes) | - | |
04/07/2023 | 0.9 | - Added four new Brawl stages - Added trophies for new characters - Kanto Gym Theme added to Pokémon Stadium - Added Sonic the Hedgehog trophies |
Lucas Sonic |
[4] |
04/28/2023 | 0.9.1 | (Bug Fixes and Balance Changes) | - | |
02/26/2024 | 0.9.2 | (Bug Fixes) | - | |
06/01/2025 | 1.0 | - Added six new stages and one Past Stage - Added trophies for new characters - Added new miscellaneous trophies |
King Dedede Tails |
[5] |
Credits (developers and contributors)[edit]
Here is the list of development team members and contributors who participated.
- Core: Cjag, ConnorRentz, KTH, Pik, Ploaj
- Developer: Cjag, Durgan, Ploaj, UnclePunch, VetriTheRetri
- Animators: Cjag, KTH, Ploaj, Mazone_, Super4ng, R A G G Y
- Modellers: Andrat, KTH, Pik, psi64
- Artists: Andrat, Efisio, gnelby, KTH, Pik, psi64, Twillight (Bites)
- Musicians: rainbowroadhead, Sarvéproductions
- Playtester: ducc, elder, TOGL, Zerks
- Target stage designer: PGH Caroll, PracticalTAS
- Consultant: David V. Kimball
- Special thanks: Smash 2 Team
Trivia[edit]
- Lucas' reveal in the Akaneia Build v0.9 release trailer mirrors his reveal in Super Smash Bros. 4, with some differences such as Ganondorf replacing Bowser and Battlefield being swapped for Temple.
- In v0.9, Lucas, Charizard, and Sonic were unable to be used in Cruel Melee; the lattermost is especially ironic, given a widespread hoax that originated in Electronic Gaming Monthly stating Sonic (and Tails) could be unlocked in Melee by that very mode. This was fixed in the next update.
- Several nods to the hoax in question have been made by the Akaneia Build team, primarily on social media. After the launch of v0.9, the team tweeted an in-game screenshot replicating the image seen in the hoax, with Lucas replacing Tails. Leading up to the release of v1.0, the team tweeted photos of Sonic defeating various Fighting Wire Frames, even asking if people were counting how many he had defeated. When Tails was added as a playable fighter in 1.0, his and Sonic's spots on the character selection screen would mirror those in the hoax, with Tails at the bottom left and Sonic at the bottom right. The team would eventually tweet another in-game screenshot recreating the image seen in the hoax wholesale, with Sonic and Tails against Luigi and Yoshi.
- In v1.0, Sprout Tower was added as a stage. Sprout Tower was considered to be added in Melee, but was scrapped due to time constraints.[1]
- The remix of Green Hill Zone used for this mod was built off of a previous remix of the song used for the parody YouTube channel SiIvaGunner five years prior to its eventual proper inclusion in The Akaneia Build; the original version of the remix contained a melody from "Forget You", the clean version of "Fuck You" by CeeLo Green.